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Angel and Stars, CG, 3D, Illustration, Front Iphone 3 Cases by prophoto
Asset ID: 79338234 / DAJ / Angel and Stars, CG, 3D, Illustration, Front View

Computer animation is the process used for generating animated images by using computer graphics . The more general term computer generated imagery encompasses both static scenes and dynamic images, while computer animation only refers to moving images.
Modern computer animation usually uses 3D computer graphics , although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes the target of the animation is the computer itself, but sometimes the target is another medium , such as film .
Computer animation is essentially a digital successor to the stop motion techniques used in traditional animation with 3D models and frame-by-frame animation of 2D illustrations. Computer generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology. It can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props .
To create the illusion of movement, an image is displayed on the computer screen and repeatedly replaced by a new image that is similar to it, but advanced slightly in the time domain (usually at a rate of 24 or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and motion pictures .
For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used, with or without a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames . The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing . Finally, the animation is rendered .
For 3D animations, all frames must be rendered after modeling is complete. For 2D vector animations, the rendering process is the key frame illustration process, while tweened frames are rendered as needed. For pre-recorded presentations, the rendered frames are transferred to a different format or medium such as film or digital video. The frames may also be rendered in real time as they are presented to the end-user audience. Low bandwidth animations transmitted via the internet (e.g. 2D Flash , X3D ) often use software on the end-users computer to render in real time as an alternative to streaming or pre-loaded high bandwidth animations.

<div id="index_ignore">Description above from the Wikipedia article Computer animation, licensed under CC-BY-SA full list of contributors here. This page is not affiliated with, or endorsed by, anyone associated with the topic.</div>
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Barely There

Protect your iPhone 3/3GS with a customizable Barely There Case-Mate brand case from Zazzle. This form-fitting case covers the back and corners of your device with an impact resistant, flexible plastic shell, while still providing access to all ports and buttons. Sleek and lightweight, this case is the perfect way to show off your custom style. Weight: 0.025 ounces.
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Identified as the “angel and stars, cg, 3d, illustration, front case”, this iPhone case is a brilliant sample of creativity in the vertical section of the online marketplace at Zazzle. Contributed by a highly talented Zazzler called prophoto, the special michelle rod iPhone case above is posted in the Angel and Stars, CG, 3D, Illustration, Front store category and was tagged with imagination, computer graphics, michelle rod, and vertical. The optimally sized computer graphics custom iPhone case for your beloved iPhone, this angel and stars, cg, 3d, illustration, front iPhone case can be used on your phone all day long, anywhere you go. A delightful gift for friends and family who like vertical designs, this fascinating customizable iPhone case is made to last for years.

Anyone who is searching for "michelle rod" or "three dimensional" iPhone cases will really admire this iPhone case after it's made with the Seller's Angel and Stars, CG, 3D, Illustration, Front shop category art. This angel and stars, cg, 3d, illustration, front case isn't only durable, but it looks really amazing, too. Go with this particular vertical design and your customizable iPhone case will surely look lovely. Considering the wide range of products to pick from for michelle rod designs, without a doubt, you will surely find the absolute perfect personalized iPhone case for everyone you know.

Angel and Stars, CG, 3D, Illustration, Front Iphone 3 Cases

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Angel and Stars, CG, 3D, Illustration, Front

Asset ID: 79338234 / DAJ / Angel and Stars, CG, 3D, Illustration, Front View

Computer animation is the process used for generating animated images by using computer graphics . The more general term computer generated imagery encompasses both static scenes and dynamic images, while computer animation only refers to moving images.
Modern computer animation usually uses 3D computer graphics , although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes the target of the animation is the computer itself, but sometimes the target is another medium , such as film .
Computer animation is essentially a digital successor to the stop motion techniques used in traditional animation with 3D models and frame-by-frame animation of 2D illustrations. Computer generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology. It can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props .
To create the illusion of movement, an image is displayed on the computer screen and repeatedly replaced by a new image that is similar to it, but advanced slightly in the time domain (usually at a rate of 24 or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and motion pictures .
For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used, with or without a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames . The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing . Finally, the animation is rendered .
For 3D animations, all frames must be rendered after modeling is complete. For 2D vector animations, the rendering process is the key frame illustration process, while tweened frames are rendered as needed. For pre-recorded presentations, the rendered frames are transferred to a different format or medium such as film or digital video. The frames may also be rendered in real time as they are presented to the end-user audience. Low bandwidth animations transmitted via the internet (e.g. 2D Flash , X3D ) often use software on the end-users computer to render in real time as an alternative to streaming or pre-loaded high bandwidth animations.

Description above from the Wikipedia article Computer animation, licensed under CC-BY-SA full list of contributors here. This page is not affiliated with, or endorsed by, anyone associated with the topic.

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Product Details

Product id: 179105317382550067
Made on 2/13/2012 4:52 PM